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Destiny 2 Stasis subclass
Screenshot: Bungie

Destiny 2 Stasis rework adds Frost Armor and revamped Stasis Shards

The Witness will freeze at the sight of your new Stasis builds

Bungie is slightly opening the floodgates of information regarding the end of the Light and Dark Saga: The Final Shape. With news already out there about the new enemy type and more, a Dev Insight gave us a look at the much-needed changes coming to a Darkness subclass. And thanks to these changes coming with TFS, the Destiny 2 Stasis rework adds Frost Armor and revamped Stasis Shards.

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Destiny 2 TFS Stasis rework adds Frost Armor and revamped Stasis Shards

In the post, we can see that the Stasis sub-class will be getting a type of over-shield buff called Frost Armor. It seems like Frost Armor will be similar to other sub-class over-shields like Strand with Woven Mail.

Destiny 2 Stasis Rework Adds Frost Armor And Revamped Stasis Shards Traveller
Image: Bungie

And the changes don’t stop there, as Stasis Shards have also been reworked to mesh well with the new Frost Armor. Let’s show you just how much they’ve changed and added with Stasis by getting a quick overlook of all the buffs, fragments, and aspects:

  • New Frost Armor keyword:
    • You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.
    • Reduces damage from PvE combatants by 4.5% per stack and from enemy players by 2% per stack.
  • Whisper of Rime reworked:
    • No longer grants a Stasis Shard Overshield when collecting a Stasis Shard.
    • Now increases the maximum duration and stack count of your Frost Armor.
  • All Harvest Aspects:
    • Added new behavior:
      • While Grim, Tectonic, or Glacial Harvest is equipped, Stasis Shards grant a small amount of health and a stack of Frost Armor.
      • Large Stasis Shards from Grim Harvest grant more health and Frost Armor stacks.
    • All Harvest Aspects now have a standardized cooldown when a large number of Shards are created very quickly.
  • Tectonic Harvest:
    • Now creates a Stasis Shard when shattering a frozen target in addition to shattering Stasis crystals.
  • Renewal Grasps:
    • Replaced generic damage resistance with Frost Armor:
      • On entering your Duskfield Grenade volume, you or your allies gain a stack of Frost Armor.
      • About every 0.9 seconds while in the volume, an additional Frost Armor stack is granted, resetting your timer.
    • Ballidorse Wrathweavers:
      • Replaced Stasis Shard Overshield with Frost Armor when you activate your Rift or use your Winter’s Wrath shatter attack.
  • Whisper of Chill:
    • Stasis weapon final blows have a chance to create a Stasis Shard.
  • Whisper of Chains:
    • No longer grants passive damage resistance when near a Stasis crystal or frozen target.
    • Now grants a chance to create a Stasis Shard when defeating a target while you have one or more stacks of Frost Armor.
  • Whisper of Fractures:
    • No longer increases melee energy regeneration while surrounded by enemies.
    • Now grants a stack of Frost Armor when you shatter any frozen target with a melee attack.
  • Whisper of Torment:
    • Grenade energy gains are no longer dependent on your current health value. Base grenade energy regeneration amount per incoming damage event increased from 5% to 7%.
    • While you have Frost Armor, energy per damage event increases from 7% to 12%.
  • Whisper of Reversal (NEW FRAGMENT):
    • While you have Frost Armor, dealing or receiving physical melee (i.e., not projectile melee) damage slows your victim or attacker.

There are even more Stasis changes coming with TFS that depend on the class you play as, but these are the general changes that will affect your Stasis Shards and how you can earn Frost Armor.

As we said above, if you want to look a bit more in-depth at these changes and the developer’s insight on them, make sure to check out the official preview blog post. Thanks to these reworks, I’ll be looking to make an all-new Stasis build as soon as The Final Shape releases.

Sub-class changes coming to Destiny 2 in The Final Shape

Destiny 2 The Final Shape
Image: Bungie

With around 2 weeks to go until the launch of The Final Shape, Bungie started throwing everything and the kitchen sink at Guardians to get their hype meters skyrocketing. From showing off new Exotic armor and weapons to giving us a sneak peek at the Exotic class item perks, the devs aren’t done showing what they’ve been cooking.

But on May 22nd, developers posted a staggering 9,000-word blog post, detailing a wide range of tweaks, buffs, and nerfs coming to every subclass in The Final Shape.

You can read the whole thing by going to the post we’ve linked above. This article is focused on the major changes that I and other Stasis enjoyers out there have been wishing for. Just make sure you’ve got yourself prepared to face the Witness before The Final Shape launches on June 4, 2024.


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Author
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Alex Garcia
Alex Garcia is a freelance gaming journalist with over 20 years of gaming experience, and 3 years of professional writing. I stay up to date on the latest and greatest games out there, be they large AAA releases or a diamond in the rough indie game. I like to write about everything Vampire Survivors, and am an avid RPG fan, from Yakuza/LAD, Persona, Final Fantasy, and more. In my downtime you'll find me talking about the greatest invention known to man: cheese.